360 Video



The first image shows the original version of my piece before any edits were made. At this stage, it’s still in full colour and gives a clear view of the starting composition inside Photoshop.


The second image shows the final outcome after I applied a black and white effect and made a few adjustments to the tones and contrast. This helped create a more dramatic, moody feel and made the subject stand out more, giving the piece a stronger overall impact.


How to green screen and rotoscope



Here is an image shown on a 360 High-angle green screen, which shows a green background with lights above and a 360 camera showing you how to ideally use a 360 Camera  - The green can then be changed when editing to whatever the editor's desires.



https://www.youtube.com/watch?v=Mw7bhrLHuL0&list=RDMw7bhrLHuL0&start_radio=1

This video also depicts what a 360 video ideally looks like, which is very beneficial in wanting to know what it is.



Rotoscoping 

What is rotoscoping?

Rotoscoping is a technique where animators or VFX artists trace over live-action footage frame by frame to create realistic animation or to isolate elements for visual effects.
The video below explains it in more depth and helped me gain valuable knowledge 
https://www.youtube.com/watch?v=eoOIrdb_0ko


Storyboard Key scene for 360-video

Title: Before the Boxes


Concept: A 360 video about leaving your childhood home. Quiet. Real. Nothing dramatic.


Scene 1 – Bedroom, Morning

Camera in the middle of the room. Half-packed boxes. Closet open. Bed unmade.

They sit on the edge of the bed, tying their shoes. Stop halfway. Just sit there.

Around the room are small details. A poster peeling off the wall. A desk with random junk. A box that says “keep?” in messy handwriting.

They pick up an old hoodie, smell it without thinking, and toss it in the keep box.

The only sound is the birds outside and the house settling.




Scene 2 – Kitchen, Late Morning

Camera on the kitchen table.

Someone is at the sink washing a mug. They lean against the counter.

The conversation is short.

“You take the big pan?”
“Yeah.”
“You’ll forget it.”

Small smile. Nothing else. The fridge behind the camera is covered in old photos and magnets.



Scene 3 – Living Room, Afternoon

The camera is low on the coffee table.

Boxes stacked near the door. They sit on the floor flipping through a photo album.

They look at one photo longer than the rest. Then look up at the room like they are lining it up with the memory.

You can turn and see the couch, the TV stand, and the front door cracked open with light coming in.

Kids are playing somewhere outside.


Scene 4 – Hallway, Evening

The camera is at the end of the hallway.

They walk slowly, fingers dragging along the wall. Stop at an old height mark scratched into the paint. Put their hand next to it.

The house sounds slightly empty now.


Scene 5 – Front Porch, Dusk

Camera on the porch.

The boxes are already in the car. They step outside. Someone stands in the doorway.

“Call me when you get there.”

They hug. Quick. Normal.

They get in the car and leave.

The camera stays on the porch. The door closes. Street noise. Wind.

Hold for a few seconds.

Cut to black



Research Into 360 Content 


Examples of Good and Bad 360° Videos

Good 360° Videos

1. Gorillaz – Saturnz Barz (360 Version)
This is a good example because the viewer is encouraged to look around throughout the entire video. There is something happening in almost every direction, making full use of the 360° format instead of focusing on a single viewpoint.

Video: https://www.youtube.com/watch?v=2tOutF8B3f8

2. Machu Picchu in 360 (8K VR)
This video works well because the camera movement is smooth and the scenery is clear and detailed. It allows the viewer to explore the environment naturally without feeling rushed or disoriented.

Video: https://www.youtube.com/watch?v=1La4QzGeaaQ

3. Redwood Rising: A 360° Virtual Reality Documentary
This documentary is effective because it places the viewer in the middle of the action. It feels immersive and gives a strong sense of being present in the environment.

Video: https://www.youtube.com/watch?v=FeSpBPcXMag


Bad 360° Videos

1. Videos with Stitching Errors
Some 360° videos have visible stitching lines where the camera images are joined together. This can cause people or objects to appear distorted, making the video look unprofessional.

Example: Search "360 stitching errors" on YouTube for examples.

2. Videos with Shaky Camera Movement
Fast camera movements and sudden rotations can make 360° videos uncomfortable to watch. Viewers can become disoriented because they are already controlling where they look.

Example: Search "bad 360 camera movement" on YouTube.

3. Low-Resolution 360° Videos
A lot of early 360° videos were uploaded in low quality. Because viewers can look in any direction, low resolution becomes much more noticeable and can make the video appear blurry.

Example: Search "360 video low quality comparison" on YouTube.

Conclusion

From these examples, it is clear that good 360° videos make full use of the environment, have smooth camera movement, and maintain high visual quality. Bad 360° videos often suffer from stitching issues, shaky footage, or poor resolution, which can reduce the overall viewing experience.



What are 360 formats used for?

360° media is mostly used in videos and images to create a more immersive experience. Instead of just watching something in front of you, you can look around in every direction, which makes it feel like you’re actually there. This is usually done using special cameras that capture everything around them at the same time.

How do people view 360 media?

Virtual Reality (VR)
When using a VR headset, the experience feels the most realistic. The headset tracks your head movements, so when you look around, the view changes naturally, just like in real life. Because of this, it can feel like you’re inside the scene rather than just watching it.

Mobile and Desktop
On phones and computers, it’s a bit less immersive but still interactive. You can swipe on a phone or drag with a mouse to look around the scene. It feels more like controlling a camera view than actually being inside it, but it still lets you explore the space.

How immersive are the different ways of accessing 360° content?

VR Headsets
VR headsets give the strongest sense of immersion because they block out the real world and replace it with a virtual one. This can make you feel like you are actually present in the environment. Some headsets also use stereoscopic visuals, meaning each eye sees a slightly different image, which creates a sense of depth.

Natural Interaction
One of the main reasons VR feels so real is that it is easy to use. You simply move your head to look around, which matches how we naturally experience the world. This makes everything feel more believable.

Headsets also reduce distractions by blocking outside light and often using spatial audio, so you can focus fully on what is happening in the virtual space.

Mobile Devices
Phones are a more basic way to view 360 content. You can still look around by moving your phone or swiping on the screen, but it does not feel as immersive. Devices like Google Cardboard try to turn a phone into a simple VR headset, although they do not match the quality of dedicated VR systems.

Desktops and Laptops
On a computer, you explore 360 content by clicking and dragging with a mouse to change your view. This method is less immersive, but it often provides better image quality because of larger screens and higher resolution.

What makes good 360° content?

Good 360 content is about making the viewer feel like they are part of the scene. It works best when the entire environment is interesting rather than focusing on just one direction. It often places the viewer in situations or locations they would not normally experience.

Key things that help include having the camera placed at a steady, eye-level position so it feels natural. There should be activity happening around the viewer instead of just in one area. Subjects should not be too close, with around three to four feet being a comfortable distance. Sound also plays an important role, especially when spatial or 3D audio is used to make the environment feel more realistic. Finally, a slower pace works better, as it gives the viewer time to look around and take everything in.


360 Video Final





At the beginning of the 360° video, I first implemented the green screen effect to create a more  barrier to use the sunset environment.


I then added a sunset background and applied a warm yellow ambient light to create a more natural and atmospheric scene.


Next, I created the 360° video by carefully aligning the sunset background with the green screen footage. This allowed the two elements to blend seamlessly together, creating an immersive environment that could be viewed and navigated as a 360° video.





Finally, I merged all the elements together, ensuring that the 360° video functioned correctly. Once completed, the project could be exported and uploaded to YouTube, where it was fully playable as an interactive 360° video.

Final Piece





Evaluation 

Creating a 360° video was difficult at first, but it was a good experience and helped me learn new skills. The hardest part was stitching all the clips together so the video looked smooth from every angle. This took quite a lot of time because if the clips were not lined up properly, the video would look distorted and break the immersive effect. I had to make several adjustments before I was happy with the final result.

Another challenge was adding the correct 360° metadata before uploading the video to YouTube. At first, I didn't realise how important this step was, but without it YouTube would not recognise the video as a 360° video. Learning how to add the metadata correctly helped me understand more about the technical side of video production and the steps needed before publishing a project.

Overall, I enjoyed creating the 360° video because it was different from normal video editing. Although there were some challenges, I learned a lot about editing, problem-solving and how immersive videos are made. The project gave me a better understanding of the whole production process and helped improve my confidence using video editing software.




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